The art had such flow in this issue. It was a joy to read and just get absorbed into each panel.
Things I liked: the story was tight. It hummed along and didn't have the internal leaps of logic that I find can destroy the illusion of belief. Except maybe him crashing through the wall. But that part of Gotham isn't structurally sound so it was still possible. I guess.
Things I didn't like: he played Scarecrow's game. Batman just doesn't play the villain's games. That's what makes him the Batman. Also, a minor point, Scarecrow told him he had to deduce the next moves. Batman was more leaping around and beating people up to get them to tell him where to go next. It was effective, but didn't include much deduction.
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